These milestones represent a major evolution of Pixar’s next generation renderer, XPU. Pixar's XPU technology reaches significant milestones in version 25, including support for volumes, secondary passes, trace groups, and many enhancements for look development, lighting, and interactivity. Baking performance and control – If you’re using RenderMan to bake global illumination into textures for real-time applications, we’ve improved performance up to 2x, as well as added additional controls for controlling resolution.These include more accurate calculation of the interaction of light between different material layers, and a new separated iridescence material response has been included. MaterialX Lama – ILM has contributed enhancements and features to MaterialX Lama. Highlights include line distort, overhauled Toon shading system, more hatching presets, optimized linework, and new Preset Browser Stylized Looks materials that extend the library. Stylized Looks – Updates to the toolset allow artists to generate Stylized Looks with more creative control over toon shading, illustrative lighting, and linework. ![]() This technology has been used in production for several years now, including every Pixar feature animation since Toy Story 4 and has dramatically reduced render times at ILM, Pixar, and Walt Disney Animation Studios. The new Denoiser excels on complex, detailed imagery that would cause other denoisers to fail. The Denoiser can significantly reduce render times for both feature animation and VFX, while delivering images of the highest quality.
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